@ashx-j/lunr-tui

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0.2.40发布于 2026/10/25MITTypeScriptES Module近 30 天下载 2369

Terminal User Interface library with differential rendering for efficient text-based applications

原始使用文档
文档目录35 节
  1. Features
  2. Quick Start
  3. Core API
  4. TUI
  5. Overlays
  6. Component Interface
  7. Focusable Interface (IME Support)
  8. Built-in Components
  9. Container
  10. Box
  11. Text
  12. TruncatedText
  13. Input
  14. Editor
  15. Markdown
  16. Loader
  17. CancellableLoader
  18. SelectList
  19. SettingsList
  20. Spacer
  21. Image
  22. Autocomplete
  23. CombinedAutocompleteProvider
  24. Key Detection
  25. Differential Rendering
  26. Terminal Interface
  27. Utilities
  28. Creating Custom Components
  29. Handling Input
  30. Handling Line Width
  31. ANSI Code Considerations
  32. Caching
  33. Example
  34. Development
  35. Debug logging

@ashx-j/lunr-tui

Minimal terminal UI framework with differential rendering and synchronized output for flicker-free interactive CLI applications.

Features

  • Differential Rendering: Three-strategy rendering system that only updates what changed
  • Synchronized Output: Uses CSI 2026 for atomic screen updates (no flicker)
  • Bracketed Paste Mode: Handles large pastes correctly with markers for >10 line pastes
  • Component-based: Simple Component interface with render() method
  • Theme Support: Components accept theme interfaces for customizable styling
  • Built-in Components: Text, TruncatedText, Input, Editor, Markdown, Loader, SelectList, SettingsList, Spacer, Image, Box, Container
  • Inline Images: Renders images in terminals that support Kitty or iTerm2 graphics protocols
  • Autocomplete Support: File paths and slash commands

Quick Start

import { TUI, Text, Editor, ProcessTerminal, matchesKey } from "@ashx-j/lunr-tui";

// Create terminal
const terminal = new ProcessTerminal();

// Create TUI
const tui = new TUI(terminal);

// Add components
tui.addChild(new Text("Welcome to my app!"));

import { defaultEditorTheme as editorTheme } from './test/test-themes.ts';
const editor = new Editor(tui, editorTheme);
editor.onSubmit = (text) => {
  console.log("Submitted:", text);
  tui.addChild(new Text(`You said: ${text}`));
};
tui.addChild(editor);

// Focus the editor so it receives keyboard input
tui.setFocus(editor);

// In raw mode Ctrl+C doesn't send SIGINT — intercept it here to allow exit
tui.addInputListener((data) => {
  if (matchesKey(data, 'ctrl+c')) {
    tui.stop();
    process.exit(0);
  }
});

// Start
tui.start();

Core API

TUI

Main container that manages components and rendering.

const tui = new TUI(terminal);
tui.addChild(component);
tui.removeChild(component);
tui.start();
tui.stop();
tui.requestRender(); // Request a re-render

// Global debug key handler (Shift+Ctrl+D)
tui.onDebug = () => console.log("Debug triggered");

Overlays

Overlays render components on top of existing content without replacing it. Useful for dialogs, menus, and modal UI.

// Show overlay with default options (centered, max 80 cols)
const handle = tui.showOverlay(component);

// Show overlay with custom positioning and sizing
// Values can be numbers (absolute) or percentage strings (e.g., "50%")
const handle = tui.showOverlay(component, {
  // Sizing
  width: 60,              // Fixed width in columns
  width: "80%",           // Width as percentage of terminal
  minWidth: 40,           // Minimum width floor
  maxHeight: 20,          // Maximum height in rows
  maxHeight: "50%",       // Maximum height as percentage of terminal

  // Anchor-based positioning (default: 'center')
  anchor: 'bottom-right', // Position relative to anchor point
  offsetX: 2,             // Horizontal offset from anchor
  offsetY: -1,            // Vertical offset from anchor

  // Percentage-based positioning (alternative to anchor)
  row: "25%",             // Vertical position (0%=top, 100%=bottom)
  col: "50%",             // Horizontal position (0%=left, 100%=right)

  // Absolute positioning (overrides anchor/percent)
  row: 5,                 // Exact row position
  col: 10,                // Exact column position

  // Margin from terminal edges
  margin: 2,              // All sides
  margin: { top: 1, right: 2, bottom: 1, left: 2 },

  // Responsive visibility
  visible: (termWidth, termHeight) => termWidth >= 100  // Hide on narrow terminals

  // Focus behavior
  nonCapturing: true       // Don't auto-focus when shown
});

// OverlayHandle methods
handle.hide();              // Permanently remove the overlay
handle.setHidden(true);     // Temporarily hide (can show again)
handle.setHidden(false);    // Show again after hiding
handle.isHidden();          // Check if temporarily hidden
handle.focus();             // Focus and bring to visual front
handle.unfocus();           // Release focus to normal fallback
handle.unfocus({ target: baseComponent }); // Release this overlay to a specific component
handle.unfocus({ target: null });   // Release this overlay and leave focus empty
handle.isFocused();         // Check if overlay has focus

handle.unfocus();
// Overlay loses focus; TUI falls back to another visible capturing overlay or the previous focus target.

handle.unfocus({ target: null });
// Overlay loses focus; no component receives input until focus is set again.

// A focused visible overlay reclaims keyboard input after temporary replacement UI
// releases focus. If you want a specific component to receive input while overlays remain
// visible, call handle.unfocus({ target: component }).

// Hide topmost overlay
tui.hideOverlay();

// Check if any visible overlay is active
tui.hasOverlay();

Anchor values: 'center', 'top-left', 'top-right', 'bottom-left', 'bottom-right', 'top-center', 'bottom-center', 'left-center', 'right-center'

Resolution order:

  1. minWidth is applied as a floor after width calculation
  2. For position: absolute row/col > percentage row/col > anchor
  3. margin clamps final position to stay within terminal bounds
  4. visible callback controls whether overlay renders (called each frame)

Component Interface

All components implement:

interface Component {
  render(width: number): string[];
  handleInput?(data: string): void;
  handleClick?(localY: number, width: number, localX?: number): boolean;
  invalidate?(): void;
}
MethodDescription
render(width)Returns an array of strings, one per line. Each line must not exceed width or the TUI will error. Use truncateToWidth() or manual wrapping to ensure this.
handleInput?(data)Called when the component has focus and receives keyboard input. The data string contains raw terminal input (may include ANSI escape sequences).
handleClick?(localY, width, localX?)Called for a click with zero-based coordinates inside the component. localX is optional for compatibility with row-only handlers. Return true when handled.
invalidate?()Called to clear any cached render state. Components should re-render from scratch on the next render() call.

The TUI appends a full SGR reset and OSC 8 reset at the end of each rendered line. Styles do not carry across lines. If you emit multi-line text with styling, reapply styles per line or use wrapTextWithAnsi() so styles are preserved for each wrapped line.

Focusable Interface (IME Support)

Components that display a text cursor and need IME (Input Method Editor) support should implement the Focusable interface:

import { CURSOR_MARKER, type Component, type Focusable } from "@ashx-j/lunr-tui";

class MyInput implements Component, Focusable {
  focused: boolean = false;  // Set by TUI when focus changes
  
  render(width: number): string[] {
    const marker = this.focused ? CURSOR_MARKER : "";
    // Emit marker right before the fake cursor
    return [`> ${beforeCursor}${marker}\x1b[7m${atCursor}\x1b[27m${afterCursor}`];
  }
}

When a Focusable component has focus, TUI:

  1. Sets focused = true on the component
  2. Scans rendered output for CURSOR_MARKER (a zero-width APC escape sequence)
  3. Positions the hardware terminal cursor at that location
  4. Shows the hardware cursor only when showHardwareCursor is enabled

The cursor remains hidden by default. This keeps the fake cursor rendering, while still positioning the hardware cursor for terminals that track IME candidate windows with hidden cursors. Some terminals require a visible hardware cursor for IME positioning; enable it with the TUI constructor option, setShowHardwareCursor(true), or PI_HARDWARE_CURSOR=1. The Editor and Input built-in components already implement this interface.

Container components with embedded inputs: When a container component (dialog, selector, etc.) contains an Input or Editor child, the container must implement Focusable and propagate the focus state to the child:

import { Container, type Focusable, Input } from "@ashx-j/lunr-tui";

class SearchDialog extends Container implements Focusable {
  private searchInput: Input;

  // Propagate focus to child input for IME cursor positioning
  private _focused = false;
  get focused(): boolean { return this._focused; }
  set focused(value: boolean) {
    this._focused = value;
    this.searchInput.focused = value;
  }

  constructor() {
    super();
    this.searchInput = new Input();
    this.addChild(this.searchInput);
  }
}

Without this propagation, typing with an IME (Chinese, Japanese, Korean, etc.) will show the candidate window in the wrong position.

Built-in Components

Container

Groups child components.

const container = new Container();
container.addChild(component);
container.removeChild(component);

Box

Container that applies padding and background color to all children.

const box = new Box(
  1,                              // paddingX (default: 1)
  1,                              // paddingY (default: 1)
  (text) => chalk.bgGray(text)   // optional background function
);
box.addChild(new Text("Content"));
box.setBgFn((text) => chalk.bgBlue(text));  // Change background dynamically

Text

Displays multi-line text with word wrapping and padding.

const text = new Text(
  "Hello World",                  // text content
  1,                              // paddingX (default: 1)
  1,                              // paddingY (default: 1)
  (text) => chalk.bgGray(text)   // optional background function
);
text.setText("Updated text");
text.setCustomBgFn((text) => chalk.bgBlue(text));

TruncatedText

Single-line text that truncates to fit viewport width. Useful for status lines and headers.

const truncated = new TruncatedText(
  "This is a very long line that will be truncated...",
  0,  // paddingX (default: 0)
  0   // paddingY (default: 0)
);

Input

Single-line text input with horizontal scrolling.

const input = new Input();
input.onSubmit = (value) => console.log(value);
input.setValue("initial");
input.getValue();

Key Bindings:

  • Enter - Submit
  • Ctrl+A / Ctrl+E - Line start/end
  • Ctrl+W or Alt+Backspace - Delete word backwards
  • Ctrl+U - Delete to start of line
  • Ctrl+K - Delete to end of line
  • Ctrl+Left / Ctrl+Right - Word navigation
  • Alt+Left / Alt+Right - Word navigation
  • Arrow keys, Backspace, Delete work as expected

Editor

Multi-line text editor with autocomplete, file completion, paste handling, and vertical scrolling when content exceeds terminal height.

interface EditorTheme {
  borderColor: (str: string) => string;
  selectList: SelectListTheme;
}

interface EditorOptions {
  paddingX?: number;  // Horizontal padding (default: 0)
}

const editor = new Editor(tui, theme, options?);  // tui is required for height-aware scrolling
editor.onSubmit = (text) => console.log(text);
editor.onChange = (text) => console.log("Changed:", text);
editor.disableSubmit = true; // Disable submit temporarily
editor.setAutocompleteProvider(provider);
editor.borderColor = (s) => chalk.blue(s); // Change border dynamically
editor.setPaddingX(1); // Update horizontal padding dynamically
editor.getPaddingX();  // Get current padding

Features:

  • Multi-line editing with word wrap
  • Slash command autocomplete (type /)
  • File path autocomplete (press Tab)
  • Large paste handling (>10 lines creates [paste #1 +50 lines] marker)
  • Horizontal lines above/below editor
  • Fake cursor rendering (hidden real cursor)

Key Bindings:

  • Enter - Submit
  • Shift+Enter, Ctrl+Enter, or Alt+Enter - New line (terminal-dependent, Alt+Enter most reliable)
  • Tab - Autocomplete
  • Ctrl+K - Delete to end of line
  • Ctrl+U - Delete to start of line
  • Ctrl+W or Alt+Backspace - Delete word backwards
  • Alt+D or Alt+Delete - Delete word forwards
  • Ctrl+A / Ctrl+E - Line start/end
  • Ctrl+] - Jump forward to character (awaits next keypress, then moves cursor to first occurrence)
  • Ctrl+Alt+] - Jump backward to character
  • Arrow keys, Backspace, Delete work as expected

Markdown

Renders markdown with syntax highlighting and theming support.

interface MarkdownTheme {
  heading: (text: string) => string;
  link: (text: string) => string;
  linkUrl: (text: string) => string;
  code: (text: string) => string;
  codeBlock: (text: string) => string;
  codeBlockBorder: (text: string) => string;
  quote: (text: string) => string;
  quoteBorder: (text: string) => string;
  hr: (text: string) => string;
  listBullet: (text: string) => string;
  bold: (text: string) => string;
  italic: (text: string) => string;
  strikethrough: (text: string) => string;
  underline: (text: string) => string;
  highlightCode?: (code: string, lang?: string) => string[];
}

interface DefaultTextStyle {
  color?: (text: string) => string;
  bgColor?: (text: string) => string;
  bold?: boolean;
  italic?: boolean;
  strikethrough?: boolean;
  underline?: boolean;
}

const md = new Markdown(
  "# Hello\n\nSome **bold** text",
  1,              // paddingX
  1,              // paddingY
  theme,          // MarkdownTheme
  defaultStyle    // optional DefaultTextStyle
);
md.setText("Updated markdown");

Features:

  • Headings, bold, italic, code blocks, lists, links, blockquotes
  • HTML tags rendered as plain text
  • Optional syntax highlighting via highlightCode
  • Padding support
  • Render caching for performance

Loader

Animated loading spinner.

const loader = new Loader(
  tui,                              // TUI instance for render updates
  (s) => chalk.cyan(s),            // spinner color function
  (s) => chalk.gray(s),            // message color function
  "Loading..."                      // message (default: "Loading...")
);
loader.start();
loader.setMessage("Still loading...");
loader.stop();

CancellableLoader

Extends Loader with Escape key handling and an AbortSignal for cancelling async operations.

const loader = new CancellableLoader(
  tui,                              // TUI instance for render updates
  (s) => chalk.cyan(s),            // spinner color function
  (s) => chalk.gray(s),            // message color function
  "Working..."                      // message
);
loader.onAbort = () => done(null); // Called when user presses Escape
doAsyncWork(loader.signal).then(done);

Properties:

  • signal: AbortSignal - Aborted when user presses Escape
  • aborted: boolean - Whether the loader was aborted
  • onAbort?: () => void - Callback when user presses Escape

SelectList

Interactive selection list with keyboard navigation.

interface SelectItem {
  value: string;
  label: string;
  description?: string;
}

interface SelectListTheme {
  selectedPrefix: (text: string) => string;
  selectedText: (text: string) => string;
  description: (text: string) => string;
  scrollInfo: (text: string) => string;
  noMatch: (text: string) => string;
}

const list = new SelectList(
  [
    { value: "opt1", label: "Option 1", description: "First option" },
    { value: "opt2", label: "Option 2", description: "Second option" },
  ],
  5,      // maxVisible
  theme   // SelectListTheme
);

list.onSelect = (item) => console.log("Selected:", item);
list.onCancel = () => console.log("Cancelled");
list.onSelectionChange = (item) => console.log("Highlighted:", item);
list.setFilter("opt"); // Filter items

Controls:

  • Arrow keys: Navigate
  • Enter: Select
  • Escape: Cancel

SettingsList

Settings panel with value cycling and submenus.

interface SettingItem {
  id: string;
  label: string;
  description?: string;
  currentValue: string;
  values?: string[];  // If provided, Enter/Space cycles through these
  submenu?: (currentValue: string, done: (selectedValue?: string) => void) => Component;
}

interface SettingsListTheme {
  label: (text: string, selected: boolean) => string;
  value: (text: string, selected: boolean) => string;
  description: (text: string) => string;
  cursor: string;
  hint: (text: string) => string;
}

const settings = new SettingsList(
  [
    { id: "theme", label: "Theme", currentValue: "dark", values: ["dark", "light"] },
    { id: "model", label: "Model", currentValue: "gpt-4", submenu: (val, done) => modelSelector },
  ],
  10,      // maxVisible
  theme,   // SettingsListTheme
  (id, newValue) => console.log(`${id} changed to ${newValue}`),
  () => console.log("Cancelled")
);
settings.updateValue("theme", "light");

Controls:

  • Arrow keys: Navigate
  • Enter/Space: Activate (cycle value or open submenu)
  • Escape: Cancel

Spacer

Empty lines for vertical spacing.

const spacer = new Spacer(2); // 2 empty lines (default: 1)

Image

Renders images inline for terminals that support the Kitty graphics protocol (Kitty, Ghostty, WezTerm) or iTerm2 inline images. Falls back to a text placeholder on unsupported terminals.

interface ImageTheme {
  fallbackColor: (str: string) => string;
}

interface ImageOptions {
  maxWidthCells?: number;
  maxHeightCells?: number;
  filename?: string;
}

const image = new Image(
  base64Data,       // base64-encoded image data
  "image/png",      // MIME type
  theme,            // ImageTheme
  options           // optional ImageOptions
);
tui.addChild(image);

Supported formats: PNG, JPEG, GIF, WebP. Dimensions are parsed from the image headers automatically.

Autocomplete

CombinedAutocompleteProvider

Supports both slash commands and file paths.

import { CombinedAutocompleteProvider } from "@ashx-j/lunr-tui";

const provider = new CombinedAutocompleteProvider(
  [
    { name: "help", description: "Show help" },
    { name: "clear", description: "Clear screen" },
    { name: "delete", description: "Delete last message" },
  ],
  process.cwd() // base path for file completion
);

editor.setAutocompleteProvider(provider);

Features:

  • Type / to see slash commands
  • Press Tab for file path completion
  • Works with ~/, ./, ../, and @ prefix
  • Filters to attachable files for @ prefix

Key Detection

Use matchesKey() with the Key helper for detecting keyboard input (supports Kitty keyboard protocol):

import { matchesKey, Key } from "@ashx-j/lunr-tui";

if (matchesKey(data, Key.ctrl("c"))) {
  process.exit(0);
}

if (matchesKey(data, Key.enter)) {
  submit();
} else if (matchesKey(data, Key.escape)) {
  cancel();
} else if (matchesKey(data, Key.up)) {
  moveUp();
}

Key identifiers (use Key.* for autocomplete, or string literals):

  • Basic keys: Key.enter, Key.escape, Key.tab, Key.space, Key.backspace, Key.delete, Key.home, Key.end
  • Arrow keys: Key.up, Key.down, Key.left, Key.right
  • With modifiers: Key.ctrl("c"), Key.shift("tab"), Key.alt("left"), Key.ctrlShift("p")
  • String format also works: "enter", "ctrl+c", "shift+tab", "ctrl+shift+p"

Differential Rendering

The TUI uses three rendering strategies:

  1. First Render: Output all lines without clearing scrollback
  2. Width Changed or Change Above Viewport: Clear screen and full re-render
  3. Normal Update: Move cursor to first changed line, clear to end, render changed lines

All updates are wrapped in synchronized output (\x1b[?2026h ... \x1b[?2026l) for atomic, flicker-free rendering.

Terminal Interface

The TUI works with any object implementing the Terminal interface:

interface Terminal {
  start(onInput: (data: string) => void, onResize: () => void): void;
  stop(): void;
  write(data: string): void;
  get columns(): number;
  get rows(): number;
  moveBy(lines: number): void;
  hideCursor(): void;
  showCursor(): void;
  clearLine(): void;
  clearFromCursor(): void;
  clearScreen(): void;
}

Built-in implementations:

  • ProcessTerminal - Uses process.stdin/stdout
  • VirtualTerminal - For testing (uses @xterm/headless)

Utilities

import { visibleWidth, truncateToWidth, wrapTextWithAnsi } from "@ashx-j/lunr-tui";

// Get visible width of string (ignoring ANSI codes)
const width = visibleWidth("\x1b[31mHello\x1b[0m"); // 5

// Truncate string to width (preserving ANSI codes, adds ellipsis)
const truncated = truncateToWidth("Hello World", 8); // "Hello..."

// Truncate without ellipsis
const truncatedNoEllipsis = truncateToWidth("Hello World", 8, ""); // "Hello Wo"

// Wrap text to width (preserving ANSI codes across line breaks)
const lines = wrapTextWithAnsi("This is a long line that needs wrapping", 20);
// ["This is a long line", "that needs wrapping"]

Creating Custom Components

When creating custom components, each line returned by render() must not exceed the width parameter. The TUI will error if any line is wider than the terminal.

Handling Input

Use matchesKey() with the Key helper for keyboard input:

import { matchesKey, Key, truncateToWidth } from "@ashx-j/lunr-tui";
import type { Component } from "@ashx-j/lunr-tui";

class MyInteractiveComponent implements Component {
  private selectedIndex = 0;
  private items = ["Option 1", "Option 2", "Option 3"];
  
  public onSelect?: (index: number) => void;
  public onCancel?: () => void;

  handleInput(data: string): void {
    if (matchesKey(data, Key.up)) {
      this.selectedIndex = Math.max(0, this.selectedIndex - 1);
    } else if (matchesKey(data, Key.down)) {
      this.selectedIndex = Math.min(this.items.length - 1, this.selectedIndex + 1);
    } else if (matchesKey(data, Key.enter)) {
      this.onSelect?.(this.selectedIndex);
    } else if (matchesKey(data, Key.escape) || matchesKey(data, Key.ctrl("c"))) {
      this.onCancel?.();
    }
  }

  render(width: number): string[] {
    return this.items.map((item, i) => {
      const prefix = i === this.selectedIndex ? "> " : "  ";
      return truncateToWidth(prefix + item, width);
    });
  }
}

Handling Line Width

Use the provided utilities to ensure lines fit:

import { visibleWidth, truncateToWidth } from "@ashx-j/lunr-tui";
import type { Component } from "@ashx-j/lunr-tui";

class MyComponent implements Component {
  private text: string;

  constructor(text: string) {
    this.text = text;
  }

  render(width: number): string[] {
    // Option 1: Truncate long lines
    return [truncateToWidth(this.text, width)];

    // Option 2: Check and pad to exact width
    const line = this.text;
    const visible = visibleWidth(line);
    if (visible > width) {
      return [truncateToWidth(line, width)];
    }
    // Pad to exact width (optional, for backgrounds)
    return [line + " ".repeat(width - visible)];
  }
}

ANSI Code Considerations

Both visibleWidth() and truncateToWidth() correctly handle ANSI escape codes:

  • visibleWidth() ignores ANSI codes when calculating width
  • truncateToWidth() preserves ANSI codes and properly closes them when truncating
import chalk from "chalk";

const styled = chalk.red("Hello") + " " + chalk.blue("World");
const width = visibleWidth(styled); // 11 (not counting ANSI codes)
const truncated = truncateToWidth(styled, 8); // Red "Hello" + " W..." with proper reset

Caching

For performance, components should cache their rendered output and only re-render when necessary:

class CachedComponent implements Component {
  private text: string;
  private cachedWidth?: number;
  private cachedLines?: string[];

  render(width: number): string[] {
    if (this.cachedLines && this.cachedWidth === width) {
      return this.cachedLines;
    }

    const lines = [truncateToWidth(this.text, width)];

    this.cachedWidth = width;
    this.cachedLines = lines;
    return lines;
  }

  invalidate(): void {
    this.cachedWidth = undefined;
    this.cachedLines = undefined;
  }
}

Example

See test/chat-simple.ts for a complete chat interface example with:

  • Markdown messages with custom background colors
  • Loading spinner during responses
  • Editor with autocomplete and slash commands
  • Spacers between messages

Run it:

npx tsx test/chat-simple.ts

Development

# Install dependencies (from monorepo root)
npm install

# Run type checking
npm run check

# Run the demo
npx tsx test/chat-simple.ts

Debug logging

Set PI_TUI_WRITE_LOG to capture the raw ANSI stream written to stdout.

PI_TUI_WRITE_LOG=/tmp/tui-ansi.log npx tsx test/chat-simple.ts

版本与发布记录

@ashx-j/lunr-tui 共发布 59 个版本,首次发布于 2026/08/16;过去 12 个月发布了 59 个版本。

版本发布日期距今
0.2.40latest2026/10/2513 天前
0.2.392026/10/2118 天前
0.2.382026/10/1820 天前
0.2.372026/10/1821 天前
0.2.362026/10/1821 天前
0.2.352026/10/1821 天前

其他发布通道:dev → 0.2.25-dev.13.1。

关于 @ashx-j/lunr-tui 的常见问题

@ashx-j/lunr-tui 是什么?

Terminal User Interface library with differential rendering for efficient text-based applications

如何安装 @ashx-j/lunr-tui?

在项目目录运行 npm install @ashx-j/lunr-tui,或使用 pnpm add / yarn add / bun add。

@ashx-j/lunr-tui 支持 TypeScript 吗?

支持。包内自带 TypeScript 类型声明(package.json 声明了 types 入口),安装后即可获得类型提示,无需再安装 @types 包。

@ashx-j/lunr-tui 支持 ESM 还是 CommonJS?

以 ES Module 形式发布,推荐使用 import 引入。在 CommonJS 项目中,Node.js 20.19+ / 22.12+ 可以直接 require() 不含顶层 await 的 ES Module,更早的版本需要改用动态 import()。

@ashx-j/lunr-tui 需要什么版本的 Node.js?

package.json 的 engines 字段要求 Node.js >=22.19.0。版本不符时 npm 默认只给出警告,开启 engine-strict 后会拒绝安装。

@ashx-j/lunr-tui 可以商用吗?

@ashx-j/lunr-tui 使用 MIT 许可。宽松许可:允许商业使用、修改和再分发,通常只需在分发时保留原版权与许可声明。以上为概括,不构成法律意见,请以许可原文为准。

@ashx-j/lunr-tui 的下载量有多少?

根据 npm 官方下载统计,@ashx-j/lunr-tui 在 2026/10/07 – 2026/11/05 这 30 天内被下载 2,369 次,日均约 79 次。下载量会把 CI 构建、镜像同步和作为其他包依赖的安装一并计入,适合横向比较热度,不能直接等同于使用人数。

@ashx-j/lunr-tui 还在维护吗?

最新版本 0.2.40 发布于 2026/10/25(13 天前);至今共发布 59 个版本,其中过去 12 个月发布了 59 个;首次发布于 2026/08/16。发布频率只是参考信号:功能稳定的工具可能很少需要更新,建议结合源码仓库的 issue 和提交记录判断。