@blizzard-api/client

中文文档
5.5.2发布于 2026/10/21MITTypeScriptES Module构建来源已验证近 30 天下载 1789

A node.js client to integrate with the blizzard battle.net api.

原始使用文档
文档目录7 节
  1. Installation
  2. Usage
  3. Client options
  4. Automatic token refresh
  5. Sending requests
  6. API
  7. Authentication

@blizzard-api/client

This package provides a client that is meant to be used together with one or more of the packages dedicated to a blizzard game.

Currently available packages are:

  • @blizzard-api/classic-wow
  • @blizzard-api/d3
  • @blizzard-api/hs
  • @blizzard-api/sc2
  • @blizzard-api/wow

Installation

npm i @blizzard-api/client

Usage

import { createBlizzardApiClient } from '@blizzard-api/client';
//or
import createBlizzardApiClient from '@blizzard-api/client';
import { wow } from '@blizzard-api/wow';

const client = await createBlizzardApiClient({
  key: 'environment.blizzardClientId',
  secret: 'environment.blizzardClientSecret',
  origin: 'eu',
});

//Response will automatically be typed with the appropriate values
const response = await client.sendRequest(wow.commodities());

console.log(response);
                ^ typeof AuctionHouseCommoditiesResponse

Client options

createBlizzardApiClient accepts a ClientOptions object:

OptionTypeRequiredDescription
keystringYesYour Blizzard API client ID.
secretstringYesYour Blizzard API client secret.
originOriginsYesThe region to talk to, e.g. 'eu', 'us', 'kr', 'tw', 'cn'.
localeLocalesNoThe locale to request responses in, e.g. 'en_GB'. Defaults to a sensible locale for the origin.
tokenstringNoA pre-existing access token. If supplied it is validated and reused when still valid.
kyOptionsKyOptionsNoOptions forwarded to the underlying ky instance.

Automatic token refresh

createBlizzardApiClient takes an optional second argument, onTokenRefresh, that controls how access tokens are managed:

  • true (default) — the client obtains a token on creation and automatically schedules a refresh shortly before it expires.
  • false — the client is returned without obtaining or scheduling any token. You are responsible for calling getAccessToken/setAccessToken yourself.
  • (token: AccessToken) => void — behaves like true, but your callback is invoked with each newly obtained token (useful for persisting it).
const client = await createBlizzardApiClient({ key, secret, origin: 'eu' }, (token) => {
  console.log('Refreshed token', token.access_token);
});

If a token is provided in the options, it is validated first. A still-valid token is reused and a refresh is scheduled for when it nears expiry; an expired or invalid token is refreshed immediately. Refresh timers are unref'd, so they never keep your process alive.

Sending requests

Pass a resource from one of the game packages to sendRequest. The response type is inferred from the resource, and per-request overrides can be supplied:

import { wow } from '@blizzard-api/wow';

const response = await client.sendRequest(wow.commodities(), {
  locale: 'de_DE',
  // Any other ClientOptions field can be overridden per request,
  // including kyOptions for retries, timeouts, hooks, etc.
  kyOptions: { timeout: 10_000 },
});

sendRequest resolves to undefined for endpoints that return 204 No Content or an empty body.

API

The client returned by createBlizzardApiClient (an instance of BlizzardApiClient) exposes:

MemberDescription
defaultsThe resolved default key, secret, origin, locale, and current token.
sendRequest(resource, options?)Send a request for a resource and return its typed response (or undefined for empty responses).
getAccessToken(options?)Request a new access token using the client-credentials flow.
refreshAccessToken(options?)Request a new access token and store it on the client.
validateAccessToken(options?)Validate an access token against Blizzard's OAuth endpoint.
setAccessToken(token)Manually set the access token used for subsequent requests.
getRequestUrl(resource, options?)Build the request URL for a resource without sending it.
getRequestConfig(resource, options?)Build the headers and search params for a resource without sending it.

Authentication

Please refer to the battle.net documentation for guides on how to obtain Blizzard API credentials.

版本与发布记录

@blizzard-api/client 共发布 56 个版本,首次发布于 2024/03/28;过去 12 个月发布了 15 个版本。最新版本附带 npm provenance 构建来源证明,可追溯到公开的 CI 构建记录。

版本发布日期距今
5.5.2latest2026/10/2118 天前
5.5.12026/10/1425 天前
5.5.02026/10/1226 天前
5.4.12026/10/1227 天前
5.4.02026/09/022 个月前
5.3.02026/08/302 个月前

关于 @blizzard-api/client 的常见问题

@blizzard-api/client 是什么?

A node.js client to integrate with the blizzard battle.net api.

如何安装 @blizzard-api/client?

在项目目录运行 npm install @blizzard-api/client,或使用 pnpm add / yarn add / bun add。它还需要宿主项目提供 peer 依赖:@blizzard-api/core(4.2.0)。npm 7 及以上与 pnpm 8 及以上默认会自动安装必需的 peer 依赖,Yarn 需要手动安装。

@blizzard-api/client 支持 TypeScript 吗?

支持。包内自带 TypeScript 类型声明(package.json 声明了 types 入口),安装后即可获得类型提示,无需再安装 @types 包。

@blizzard-api/client 支持 ESM 还是 CommonJS?

以 ES Module 形式发布,推荐使用 import 引入。在 CommonJS 项目中,Node.js 20.19+ / 22.12+ 可以直接 require() 不含顶层 await 的 ES Module,更早的版本需要改用动态 import()。

@blizzard-api/client 需要什么版本的 Node.js?

package.json 的 engines 字段要求 Node.js ^22.13.0 || ^24 || ^26。版本不符时 npm 默认只给出警告,开启 engine-strict 后会拒绝安装。

@blizzard-api/client 可以商用吗?

@blizzard-api/client 使用 MIT 许可。宽松许可:允许商业使用、修改和再分发,通常只需在分发时保留原版权与许可声明。以上为概括,不构成法律意见,请以许可原文为准。

@blizzard-api/client 的下载量有多少?

根据 npm 官方下载统计,@blizzard-api/client 在 2026/10/09 – 2026/11/07 这 30 天内被下载 1,789 次,日均约 60 次。下载量会把 CI 构建、镜像同步和作为其他包依赖的安装一并计入,适合横向比较热度,不能直接等同于使用人数。

@blizzard-api/client 还在维护吗?

最新版本 5.5.2 发布于 2026/10/21(18 天前);至今共发布 56 个版本,其中过去 12 个月发布了 15 个;首次发布于 2024/03/28。发布频率只是参考信号:功能稳定的工具可能很少需要更新,建议结合源码仓库的 issue 和提交记录判断。