@cabloy/type-fest

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5.3.1发布于 2025/12/03(MIT OR CC0-1.0)TypeScriptES Module近 30 天下载 6115

A collection of essential TypeScript types

原始使用文档
文档目录23 节
  1. Install
  2. Usage
  3. API
  4. Basic
  5. Utilities
  6. Type Guard
  7. JSON
  8. Structured clone
  9. Async
  10. String
  11. Array
  12. Numeric
  13. Change case
  14. Miscellaneous
  15. Improved built-in
  16. Declined types
  17. Alternative type names
  18. Tips
  19. Extending existing types
  20. Related
  21. Built-in types
  22. Maintainers
  23. License


npm dependents npm downloads

Many of the types here should have been built-in. You can help by suggesting some of them to the TypeScript project.

Either add this package as a dependency or copy-paste the needed types. No credit required. 👌

PR welcome for additional commonly needed types and docs improvements. Read the contributing guidelines first.

Help wanted with reviewing proposals and pull requests.

Install

npm install type-fest

Requires TypeScript >=5.9, ESM, and {strict: true} in your tsconfig.

[!NOTE] This readme shows the current development version. For docs about the latest version, see the npm page.

You may also like my ts-extras package which provides runtime functions for some of these types.

Usage

import type {Except} from 'type-fest';

type Foo = {
    unicorn: string;
    rainbow: boolean;
};

type FooWithoutRainbow = Except<Foo, 'rainbow'>;
//=> {unicorn: string}

API

Click the type names for complete docs.

Basic

Utilities

  • EmptyObject - Represents a strictly empty plain object, the {} value.
  • NonEmptyObject - Represents an object with at least 1 non-optional key.
  • UnknownRecord - Represents an object with unknown value. You probably want this instead of {}.
  • UnknownArray - Represents an array with unknown value.
  • UnknownMap - Represents a map with unknown key and value.
  • UnknownSet - Represents a set with unknown value.
  • Except - Create a type from an object type without certain keys. This is a stricter version of Omit.
  • Writable - Create a type that strips readonly from the given type. Inverse of Readonly<T>.
  • WritableDeep - Create a deeply mutable version of an object/ReadonlyMap/ReadonlySet/ReadonlyArray type. The inverse of ReadonlyDeep<T>. Use Writable<T> if you only need one level deep.
  • Merge - Merge two types into a new type. Keys of the second type overrides keys of the first type.
  • MergeDeep - Merge two objects or two arrays/tuples recursively into a new type.
  • MergeExclusive - Create a type that has mutually exclusive keys.
  • OverrideProperties - Override only existing properties of the given type. Similar to Merge, but enforces that the original type has the properties you want to override.
  • RequireAtLeastOne - Create a type that requires at least one of the given keys.
  • RequireExactlyOne - Create a type that requires exactly a single key of the given keys and disallows more.
  • RequireAllOrNone - Create a type that requires all of the given keys or none of the given keys.
  • RequireOneOrNone - Create a type that requires exactly a single key of the given keys and disallows more, or none of the given keys.
  • SingleKeyObject - Create a type that only accepts an object with a single key.
  • RequiredDeep - Create a deeply required version of another type. Use Required<T> if you only need one level deep.
  • PickDeep - Pick properties from a deeply-nested object. Use Pick<T> if you only need one level deep.
  • OmitDeep - Omit properties from a deeply-nested object. Use Omit<T> if you only need one level deep.
  • OmitIndexSignature - Omit any index signatures from the given object type, leaving only explicitly defined properties.
  • PickIndexSignature - Pick only index signatures from the given object type, leaving out all explicitly defined properties.
  • PartialDeep - Create a deeply optional version of another type. Use Partial<T> if you only need one level deep.
  • PartialOnUndefinedDeep - Create a deep version of another type where all keys accepting undefined type are set to optional.
  • UndefinedOnPartialDeep - Create a deep version of another type where all optional keys are set to also accept undefined.
  • ReadonlyDeep - Create a deeply immutable version of an object/Map/Set/Array type. Use Readonly<T> if you only need one level deep.
  • LiteralUnion - Create a union type by combining primitive types and literal types without sacrificing auto-completion in IDEs for the literal type part of the union. Workaround for Microsoft/TypeScript#29729.
  • Tagged - Create a tagged type that can support multiple tags and per-tag metadata. (This replaces the previous Opaque type, which is now deprecated.)
  • UnwrapTagged - Get the untagged portion of a tagged type created with Tagged. (This replaces the previous UnwrapOpaque type, which is now deprecated.)
  • InvariantOf - Create an invariant type, which is a type that does not accept supertypes and subtypes.
  • SetOptional - Create a type that makes the given keys optional.
  • SetReadonly - Create a type that makes the given keys readonly.
  • SetRequired - Create a type that makes the given keys required.
  • SetRequiredDeep - Like SetRequired except it selects the keys deeply.
  • SetNonNullable - Create a type that makes the given keys non-nullable.
  • SetNonNullableDeep - Create a type that makes the specified keys non-nullable (removes null and undefined), supports deeply nested key paths, and leaves all other keys unchanged.
  • ValueOf - Create a union of the given object's values, and optionally specify which keys to get the values from.
  • ConditionalKeys - Extract keys from a shape where values extend the given Condition type.
  • ConditionalPick - Like Pick except it selects properties from a shape where the values extend the given Condition type.
  • ConditionalPickDeep - Like ConditionalPick except that it selects the properties deeply.
  • ConditionalExcept - Like Omit except it removes properties from a shape where the values extend the given Condition type.
  • UnionToIntersection - Convert a union type to an intersection type.
  • LiteralToPrimitive - Convert a literal type to the primitive type it belongs to.
  • LiteralToPrimitiveDeep - Like LiteralToPrimitive except it converts literal types inside an object or array deeply.
  • Stringified - Create a type with the keys of the given type changed to string type.
  • IterableElement - Get the element type of an Iterable/AsyncIterable. For example, Array, Set, Map, generator, stream, etc.
  • Entry - Create a type that represents the type of an entry of a collection.
  • Entries - Create a type that represents the type of the entries of a collection.
  • SetReturnType - Create a function type with a return type of your choice and the same parameters as the given function type.
  • SetParameterType - Create a function that replaces some parameters with the given parameters.
  • Simplify - Useful to flatten the type output to improve type hints shown in editors. And also to transform an interface into a type to aide with assignability.
  • SimplifyDeep - Deeply simplifies an object type.
  • Get - Get a deeply-nested property from an object using a key path, like Lodash's .get() function.
  • KeyAsString - Get keys of the given type as strings.
  • Schema - Create a deep version of another object type where property values are recursively replaced into a given value type.
  • Exact - Create a type that does not allow extra properties.
  • KeysOfUnion - Create a union of all keys from a given type, even those exclusive to specific union members.
  • OptionalKeysOf - Extract all optional keys from the given type.
  • HasOptionalKeys - Create a true/false type depending on whether the given type has any optional fields.
  • RequiredKeysOf - Extract all required keys from the given type.
  • HasRequiredKeys - Create a true/false type depending on whether the given type has any required fields.
  • ReadonlyKeysOf - Extract all readonly keys from the given type.
  • HasReadonlyKeys - Create a true/false type depending on whether the given type has any readonly fields.
  • WritableKeysOf - Extract all writable (non-readonly) keys from the given type.
  • HasWritableKeys - Create a true/false type depending on whether the given type has any writable fields.
  • Spread - Mimic the type inferred by TypeScript when merging two objects or two arrays/tuples using the spread syntax.
  • IsEqual - Returns a boolean for whether the two given types are equal.
  • TaggedUnion - Create a union of types that share a common discriminant property.
  • IntRange - Generate a union of numbers (includes the start and excludes the end).
  • IntClosedRange - Generate a union of numbers (includes the start and the end).
  • ArrayIndices - Provides valid indices for a constant array or tuple.
  • ArrayValues - Provides all values for a constant array or tuple.
  • ArraySplice - Create a new array type by adding or removing elements at a specified index range in the original array.
  • ArrayTail - Extract the type of an array or tuple minus the first element.
  • SetFieldType - Create a type that changes the type of the given keys.
  • Paths - Generate a union of all possible paths to properties in the given object.
  • SharedUnionFields - Create a type with shared fields from a union of object types.
  • SharedUnionFieldsDeep - Create a type with shared fields from a union of object types, deeply traversing nested structures.
  • AllUnionFields - Create a type with all fields from a union of object types.
  • DistributedOmit - Omits keys from a type, distributing the operation over a union.
  • DistributedPick - Picks keys from a type, distributing the operation over a union.
  • And - Returns a boolean for whether two given types are both true.
  • Or - Returns a boolean for whether either of two given types is true.
  • Xor - Returns a boolean for whether only one of two given types is true.
  • AllExtend - Returns a boolean for whether every element in an array type extends another type.
  • NonEmptyTuple - Matches any non-empty tuple.
  • NonEmptyString - Matches any non-empty string.
  • FindGlobalType - Tries to find the type of a global with the given name.
  • FindGlobalInstanceType - Tries to find one or more types from their globally-defined constructors.
  • ConditionalSimplify - Simplifies a type while including and/or excluding certain types from being simplified.
  • ConditionalSimplifyDeep - Recursively simplifies a type while including and/or excluding certain types from being simplified.
  • ExclusifyUnion - Ensure mutual exclusivity in object unions by adding other members’ keys as ?: never.

Type Guard

  • If - An if-else-like type that resolves depending on whether the given boolean type is true or false.
  • IsLiteral - Returns a boolean for whether the given type is a literal type.
  • IsStringLiteral - Returns a boolean for whether the given type is a string literal type.
  • IsNumericLiteral - Returns a boolean for whether the given type is a number or bigint literal type.
  • IsBooleanLiteral - Returns a boolean for whether the given type is a true or false literal type.
  • IsSymbolLiteral - Returns a boolean for whether the given type is a symbol literal type.
  • IsAny - Returns a boolean for whether the given type is any.
  • IsNever - Returns a boolean for whether the given type is never.
  • IsUnknown - Returns a boolean for whether the given type is unknown.
  • IsEmptyObject - Returns a boolean for whether the type is strictly equal to an empty plain object, the {} value.
  • IsNull - Returns a boolean for whether the given type is null.
  • IsUndefined - Returns a boolean for whether the given type is undefined.
  • IsTuple - Returns a boolean for whether the given array is a tuple.
  • IsUnion - Returns a boolean for whether the given type is a union.
  • IsLowercase - Returns a boolean for whether the given string literal is lowercase.
  • IsUppercase - Returns a boolean for whether the given string literal is uppercase.
  • IsOptional - Returns a boolean for whether the given type includes undefined.
  • IsNullable - Returns a boolean for whether the given type includes null.
  • IsOptionalKeyOf - Returns a boolean for whether the given key is an optional key of type.
  • IsRequiredKeyOf - Returns a boolean for whether the given key is a required key of type.
  • IsReadonlyKeyOf - Returns a boolean for whether the given key is a readonly key of type.
  • IsWritableKeyOf - Returns a boolean for whether the given key is a writable key of type.

JSON

  • Jsonify - Transform a type to one that is assignable to the JsonValue type.
  • Jsonifiable - Matches a value that can be losslessly converted to JSON.
  • JsonPrimitive - Matches a JSON primitive.
  • JsonObject - Matches a JSON object.
  • JsonArray - Matches a JSON array.
  • JsonValue - Matches any valid JSON value.

Structured clone

Async

  • Promisable - Create a type that represents either the value or the value wrapped in PromiseLike.
  • AsyncReturnType - Unwrap the return type of a function that returns a Promise.
  • Asyncify - Create an async version of the given function type.

String

  • Trim - Remove leading and trailing spaces from a string.
  • Split - Represents an array of strings split using a given character or character set.
  • Words - Represents an array of strings split using a heuristic for detecting words.
  • Replace - Represents a string with some or all matches replaced by a replacement.
  • StringSlice - Returns a string slice of a given range, just like String#slice().
  • StringRepeat - Returns a new string which contains the specified number of copies of a given string, just like String#repeat().
  • RemovePrefix - Remove the specified prefix from the start of a string.

Array

  • Arrayable - Create a type that represents either the value or an array of the value.
  • Includes - Returns a boolean for whether the given array includes the given item.
  • Join - Join an array of strings and/or numbers using the given string as a delimiter.
  • ArraySlice - Returns an array slice of a given range, just like Array#slice().
  • ArrayElement - Extracts the element type of an array or tuple.
  • LastArrayElement - Extract the type of the last element of an array.
  • FixedLengthArray - Create a type that represents an array of the given type and length. The Array prototype methods that manipulate its length are excluded from the resulting type.
  • MultidimensionalArray - Create a type that represents a multidimensional array of the given type and dimensions.
  • MultidimensionalReadonlyArray - Create a type that represents a multidimensional readonly array of the given type and dimensions.
  • ReadonlyTuple - Create a type that represents a read-only tuple of the given type and length.
  • TupleToUnion - Convert a tuple/array into a union type of its elements.
  • UnionToTuple - Convert a union type into an unordered tuple type of its elements.
  • TupleToObject - Transforms a tuple into an object, mapping each tuple index to its corresponding type as a key-value pair.
  • TupleOf - Create a tuple type of the specified length with elements of the specified type.
  • SplitOnRestElement - Splits an array into three parts, where the first contains all elements before the rest element, the second is the rest element itself, and the third contains all elements after the rest element.
  • ExtractRestElement - Extract the rest element type from an array.
  • ExcludeRestElement - Create a tuple with the rest element removed.

Numeric

  • PositiveInfinity - Matches the hidden Infinity type.
  • NegativeInfinity - Matches the hidden -Infinity type.
  • Finite - A finite number.
  • Integer - A number that is an integer.
  • Float - A number that is not an integer.
  • NegativeFloat - A negative (-∞ < x < 0) number that is not an integer.
  • Negative - A negative number/bigint (-∞ < x < 0)
  • NonNegative - A non-negative number/bigint (0 <= x < ∞).
  • NegativeInteger - A negative (-∞ < x < 0) number that is an integer.
  • NonNegativeInteger - A non-negative (0 <= x < ∞) number that is an integer.
  • IsNegative - Returns a boolean for whether the given number is a negative number.
  • IsFloat - Returns a boolean for whether the given number is a float, like 1.5 or -1.5.
  • IsInteger - Returns a boolean for whether the given number is a integer, like -5, 1.0 or 100.
  • GreaterThan - Returns a boolean for whether a given number is greater than another number.
  • GreaterThanOrEqual - Returns a boolean for whether a given number is greater than or equal to another number.
  • LessThan - Returns a boolean for whether a given number is less than another number.
  • LessThanOrEqual - Returns a boolean for whether a given number is less than or equal to another number.
  • Sum - Returns the sum of two numbers.
  • Subtract - Returns the difference between two numbers.

Change case

Miscellaneous

Improved built-in

  • ExtendsStrict - A stricter, non-distributive version of extends for checking whether one type is assignable to another.
  • ExtractStrict - A stricter version of Extract<T, U> that ensures every member of U can successfully extract something from T.
  • ExcludeStrict - A stricter version of Exclude<T, U> that ensures every member of U can successfully exclude something from T.

Declined types

If we decline a type addition, we will make sure to document the better solution here.

  • Diff and Spread - The pull request author didn't provide any real-world use-cases and the PR went stale. If you think this type is useful, provide some real-world use-cases and we might reconsider.
  • Dictionary - You only save a few characters (Dictionary<number> vs Record<string, number>) from Record, which is more flexible and well-known. Also, you shouldn't use an object as a dictionary. We have Map in JavaScript now.
  • ExtractProperties and ExtractMethods - The types violate the single responsibility principle. Instead, refine your types into more granular type hierarchies.
  • Url2Json - Inferring search parameters from a URL string is a cute idea, but not very useful in practice, since search parameters are usually dynamic and defined separately.
  • Nullish - The type only saves a couple of characters, not everyone knows what "nullish" means, and I'm also trying to get away from null.
  • TitleCase - It's not solving a common need and is a better fit for a separate package.
  • ExtendOr and ExtendAnd - The benefits don't outweigh having to learn what they mean.
  • PackageJsonExtras - There are too many possible configurations that can be put into package.json. If you would like to extend PackageJson to support an additional configuration in your project, please see the Extending existing types section below.

Alternative type names

If you know one of our types by a different name, add it here for discovery.

Tips

Extending existing types

  • PackageJson - There are a lot of tools that place extra configurations inside the package.json file. You can extend PackageJson to support these additional configurations.

    Example

    Playground

    import type {PackageJson as BasePackageJson} from 'type-fest';
    import type {Linter} from 'eslint';
    
    type PackageJson = BasePackageJson & {eslintConfig?: Linter.Config};
    

Built-in types

There are many advanced types most users don't know about.

  • Awaited<T> - Extract the type of a value that a Promise resolves to.

    Example

    Playground

    interface User {
      id: number;
      name: string;
      age: number;
    }
    
    class UserApiService {
      async fetchUser(userId: number): Promise<User> {
          // Fetch the user data from the database.
          // The actual implementation might look like this:
          // const response = await fetch('/api/user/${userId}');
          // const data = response.json();
          // return data;
          return {
              id: 1,
              name: 'John Doe',
              age: 30
          };
      }
    }
    
    type FetchedUser = Awaited<ReturnType<UserApiService['fetchUser']>>;
    
    async function handleUserData(apiService: UserApiService, userId: number) {
      try {
          const user: FetchedUser = await apiService.fetchUser(userId);
          // After fetching user data, you can perform various actions such as updating the user interface,
          // caching the data for future use, or making additional API requests as needed.
      } catch (error) {
          // Error handling
      }
    }
    
    const userApiService = new UserApiService();
    handleUserData(userApiService, 1);
    
  • Partial<T> - Make all properties in T optional.

    Example

    Playground

    interface NodeConfig {
            appName: string;
            port: number;
    }
    
    class NodeAppBuilder {
            private configuration: NodeConfig = {
                    appName: 'NodeApp',
                    port: 3000
            };
    
            private updateConfig<Key extends keyof NodeConfig>(key: Key, value: NodeConfig[Key]) {
                    this.configuration[key] = value;
            }
    
            config(config: Partial<NodeConfig>) {
                    type NodeConfigKey = keyof NodeConfig;
    
                    for (const key of Object.keys(config) as NodeConfigKey[]) {
                            const updateValue = config[key];
    
                            if (updateValue === undefined) {
                                    continue;
                            }
    
                            this.updateConfig(key, updateValue);
                    }
    
                    return this;
            }
    }
    
    // `Partial<NodeConfig>`` allows us to provide only a part of the
    // NodeConfig interface.
    new NodeAppBuilder().config({appName: 'ToDoApp'});
    
  • Required<T> - Make all properties in T required.

    Example

    Playground

    interface ContactForm {
            email?: string;
            message?: string;
    }
    
    function submitContactForm(formData: Required<ContactForm>) {
            // Send the form data to the server.
    }
    
    submitContactForm({
            email: '[email protected]',
            message: 'Hi! Could you tell me more about…',
    });
    
    // TypeScript error: missing property 'message'
    submitContactForm({
            email: '[email protected]',
    });
    
  • Readonly<T> - Make all properties in T readonly.

    Example

    Playground

    enum LogLevel {
            Off,
            Debug,
            Error,
            Fatal
    };
    
    interface LoggerConfig {
            name: string;
            level: LogLevel;
    }
    
    class Logger {
            config: Readonly<LoggerConfig>;
    
            constructor({name, level}: LoggerConfig) {
                    this.config = {name, level};
                    Object.freeze(this.config);
            }
    }
    
    const config: LoggerConfig = {
        name: 'MyApp',
        level: LogLevel.Debug
    };
    
    const logger = new Logger(config);
    
    // TypeScript Error: cannot assign to read-only property.
    logger.config.level = LogLevel.Error;
    
    // We are able to edit config variable as we please.
    config.level = LogLevel.Error;
    
  • Pick<T, K> - From T, pick a set of properties whose keys are in the union K.

    Example

    Playground

    interface Article {
            title: string;
            thumbnail: string;
            content: string;
    }
    
    // Creates new type out of the `Article` interface composed
    // from the Articles' two properties: `title` and `thumbnail`.
    // `ArticlePreview = {title: string; thumbnail: string}`
    type ArticlePreview = Pick<Article, 'title' | 'thumbnail'>;
    
    // Render a list of articles using only title and description.
    function renderArticlePreviews(previews: ArticlePreview[]): HTMLElement {
            const articles = document.createElement('div');
    
            for (const preview of previews) {
                    // Append preview to the articles.
            }
    
            return articles;
    }
    
    const articles = renderArticlePreviews([
            {
                title: 'TypeScript tutorial!',
                thumbnail: '/assets/ts.jpg'
            }
    ]);
    
  • Record<K, T> - Construct a type with a set of properties K of type T.

    Example

    Playground

    // Positions of employees in our company.
    type MemberPosition = 'intern' | 'developer' | 'tech-lead';
    
    // Interface describing properties of a single employee.
    interface Employee {
            firstName: string;
            lastName: string;
            yearsOfExperience: number;
    }
    
    // Create an object that has all possible `MemberPosition` values set as keys.
    // Those keys will store a collection of Employees of the same position.
    const team: Record<MemberPosition, Employee[]> = {
            intern: [],
            developer: [],
            'tech-lead': [],
    };
    
    // Our team has decided to help John with his dream of becoming Software Developer.
    team.intern.push({
        firstName: 'John',
        lastName: 'Doe',
        yearsOfExperience: 0
    });
    
    // `Record` forces you to initialize all of the property keys.
    // TypeScript Error: "tech-lead" property is missing
    const teamEmpty: Record<MemberPosition, null> = {
            intern: null,
            developer: null,
    };
    
  • Exclude<T, U> - Exclude from T those types that are assignable to U.

    Example

    Playground

    interface ServerConfig {
        port: null | string | number;
    }
    
    type RequestHandler = (request: Request, response: Response) => void;
    
    // Exclude `null` type from `null | string | number`.
    // In case the port is equal to `null`, we will use default value.
    function getPortValue(port: Exclude<ServerConfig['port'], null>): number {
        if (typeof port === 'string') {
            return parseInt(port, 10);
        }
    
        return port;
    }
    
    function startServer(handler: RequestHandler, config: ServerConfig): void {
        const server = require('http').createServer(handler);
    
        const port = config.port === null ? 3000 : getPortValue(config.port);
        server.listen(port);
    }
    
  • Extract<T, U> - Extract from T those types that are assignable to U.

    Example

    Playground

    declare function uniqueId(): number;
    
    const ID = Symbol('ID');
    
    interface Person {
        [ID]: number;
        name: string;
        age: number;
    }
    
    // Allows changing the person data as long as the property key is of string type.
    function changePersonData<
        Obj extends Person,
        Key extends Extract<keyof Person, string>,
        Value extends Obj[Key]
    > (obj: Obj, key: Key, value: Value): void {
        obj[key] = value;
    }
    
    // Tiny Andrew was born.
    const andrew = {
        [ID]: uniqueId(),
        name: 'Andrew',
        age: 0,
    };
    
    // Cool, we're fine with that.
    changePersonData(andrew, 'name', 'Pony');
    
    // Government didn't like the fact that you wanted to change your identity.
    changePersonData(andrew, ID, uniqueId());
    
  • NonNullable<T> - Exclude null and undefined from T.

    Example Works with strictNullChecks set to true.

    Playground

    type PortNumber = string | number | null;
    
    /** Part of a class definition that is used to build a server */
    class ServerBuilder {
            portNumber!: NonNullable<PortNumber>;
    
            port(this: ServerBuilder, port: PortNumber): ServerBuilder {
                    if (port == null) {
                            this.portNumber = 8000;
                    } else {
                            this.portNumber = port;
                    }
    
                    return this;
            }
    }
    
    const serverBuilder = new ServerBuilder();
    
    serverBuilder
            .port('8000')   // portNumber = '8000'
            .port(null)     // portNumber =  8000
            .port(3000);    // portNumber =  3000
    
    // TypeScript error
    serverBuilder.portNumber = null;
    
  • Parameters<T> - Obtain the parameters of a function type in a tuple.

    Example

    Playground

    function shuffle(input: any[]): void {
        // Mutate array randomly changing its' elements indexes.
    }
    
    function callNTimes<Fn extends (...arguments_: any[]) => any> (func: Fn, callCount: number) {
        // Type that represents the type of the received function parameters.
        type FunctionParameters = Parameters<Fn>;
    
        return function (...arguments_: FunctionParameters) {
            for (let i = 0; i < callCount; i++) {
                func(...arguments_);
            }
        }
    }
    
    const shuffleTwice = callNTimes(shuffle, 2);
    
  • ConstructorParameters<T> - Obtain the parameters of a constructor function type in a tuple.

    Example

    Playground

    class ArticleModel {
        title: string;
        content?: string;
    
        constructor(title: string) {
            this.title = title;
        }
    }
    
    class InstanceCache<T extends (new (...arguments_: any[]) => any)> {
        private ClassConstructor: T;
        private cache: Map<string, InstanceType<T>> = new Map();
    
        constructor (ctr: T) {
            this.ClassConstructor = ctr;
        }
    
        getInstance (...arguments_: ConstructorParameters<T>): InstanceType<T> {
            const hash = this.calculateArgumentsHash(...arguments_);
    
            const existingInstance = this.cache.get(hash);
            if (existingInstance !== undefined) {
                return existingInstance;
            }
    
            return new this.ClassConstructor(...arguments_);
        }
    
        private calculateArgumentsHash(...arguments_: any[]): string {
            // Calculate hash.
            return 'hash';
        }
    }
    
    const articleCache = new InstanceCache(ArticleModel);
    const amazonArticle = articleCache.getInstance('Amazon forests burning!');
    
  • ReturnType<T> - Obtain the return type of a function type.

    Example

    Playground

    /** Provides every element of the iterable `iter` into the `callback` function and stores the results in an array. */
    function mapIter<
            Elem,
            Func extends (elem: Elem) => any,
            Ret extends ReturnType<Func>
    >(iter: Iterable<Elem>, callback: Func): Ret[] {
            const mapped: Ret[] = [];
    
            for (const elem of iter) {
                    mapped.push(callback(elem));
            }
    
            return mapped;
    }
    
    const setObject: Set<string> = new Set();
    const mapObject: Map<number, string> = new Map();
    
    mapIter(setObject, (value: string) => value.indexOf('Foo')); // number[]
    
    mapIter(mapObject, ([key, value]: [number, string]) => {
            return key % 2 === 0 ? value : 'Odd';
    }); // string[]
    
  • InstanceType<T> - Obtain the instance type of a constructor function type.

    Example

    Playground

    class IdleService {
            doNothing (): void {}
    }
    
    class News {
            title: string;
            content: string;
    
            constructor(title: string, content: string) {
                    this.title = title;
                    this.content = content;
            }
    }
    
    const instanceCounter: Map<Function, number> = new Map();
    
    interface Constructor {
            new(...arguments_: any[]): any;
    }
    
    // Keep track how many instances of `Constr` constructor have been created.
    function getInstance<
            Constr extends Constructor,
            Arguments extends ConstructorParameters<Constr>
    >(constructor: Constr, ...arguments_: Arguments): InstanceType<Constr> {
            let count = instanceCounter.get(constructor) || 0;
    
            const instance = new constructor(...arguments_);
    
            instanceCounter.set(constructor, count + 1);
    
            console.log(`Created ${count + 1} instances of ${Constr.name} class`);
    
            return instance;
    }
    
    
    const idleService = getInstance(IdleService);
    // Will log: `Created 1 instances of IdleService class`
    const newsEntry = getInstance(News, 'New ECMAScript proposals!', 'Last month...');
    // Will log: `Created 1 instances of News class`
    
  • Omit<T, K> - Constructs a type by picking all properties from T and then removing K.

    Example

    Playground

    interface Animal {
            imageUrl: string;
            species: string;
            images: string[];
            paragraphs: string[];
    }
    
    // Creates new type with all properties of the `Animal` interface
    // except 'images' and 'paragraphs' properties. We can use this
    // type to render small hover tooltip for a wiki entry list.
    type AnimalShortInfo = Omit<Animal, 'images' | 'paragraphs'>;
    
    function renderAnimalHoverInfo (animals: AnimalShortInfo[]): HTMLElement {
            const container = document.createElement('div');
            // Internal implementation.
            return container;
    }
    
  • Uppercase<S extends string> - Transforms every character in a string into uppercase.

    Example
    type T = Uppercase<'hello'>;  // 'HELLO'
    
    type T2 = Uppercase<'foo' | 'bar'>;  // 'FOO' | 'BAR'
    
    type T3<S extends string> = Uppercase<`aB${S}`>;
    type T4 = T3<'xYz'>;  // 'ABXYZ'
    
    type T5 = Uppercase<string>;  // string
    type T6 = Uppercase<any>;  // any
    type T7 = Uppercase<never>;  // never
    type T8 = Uppercase<42>;  // Error, type 'number' does not satisfy the constraint 'string'
    
  • Lowercase<S extends string> - Transforms every character in a string into lowercase.

    Example
    type T = Lowercase<'HELLO'>;  // 'hello'
    
    type T2 = Lowercase<'FOO' | 'BAR'>;  // 'foo' | 'bar'
    
    type T3<S extends string> = Lowercase<`aB${S}`>;
    type T4 = T3<'xYz'>;  // 'abxyz'
    
    type T5 = Lowercase<string>;  // string
    type T6 = Lowercase<any>;  // any
    type T7 = Lowercase<never>;  // never
    type T8 = Lowercase<42>;  // Error, type 'number' does not satisfy the constraint 'string'
    
  • Capitalize<S extends string> - Transforms the first character in a string into uppercase.

    Example
    type T = Capitalize<'hello'>;  // 'Hello'
    
    type T2 = Capitalize<'foo' | 'bar'>;  // 'Foo' | 'Bar'
    
    type T3<S extends string> = Capitalize<`aB${S}`>;
    type T4 = T3<'xYz'>;  // 'ABxYz'
    
    type T5 = Capitalize<string>;  // string
    type T6 = Capitalize<any>;  // any
    type T7 = Capitalize<never>;  // never
    type T8 = Capitalize<42>;  // Error, type 'number' does not satisfy the constraint 'string'
    
  • Uncapitalize<S extends string> - Transforms the first character in a string into lowercase.

    Example
    type T = Uncapitalize<'Hello'>;  // 'hello'
    
    type T2 = Uncapitalize<'Foo' | 'Bar'>;  // 'foo' | 'bar'
    
    type T3<S extends string> = Uncapitalize<`AB${S}`>;
    type T4 = T3<'xYz'>;  // 'aBxYz'
    
    type T5 = Uncapitalize<string>;  // string
    type T6 = Uncapitalize<any>;  // any
    type T7 = Uncapitalize<never>;  // never
    type T8 = Uncapitalize<42>;  // Error, type 'number' does not satisfy the constraint 'string'
    

You can find some examples in the TypeScript docs.

Maintainers

License

SPDX-License-Identifier: (MIT OR CC0-1.0)

版本与发布记录

@cabloy/type-fest 共发布 2 个版本,首次发布于 2025/12/03;过去 12 个月发布了 2 个版本。

版本发布日期距今
5.3.1latest2025/12/0311 个月前
5.3.02025/12/0311 个月前

关于 @cabloy/type-fest 的常见问题

@cabloy/type-fest 是什么?

A collection of essential TypeScript types

如何安装 @cabloy/type-fest?

在项目目录运行 npm install @cabloy/type-fest,或使用 pnpm add / yarn add / bun add。

@cabloy/type-fest 支持 TypeScript 吗?

支持。包内自带 TypeScript 类型声明(package.json 声明了 types 入口),安装后即可获得类型提示,无需再安装 @types 包。

@cabloy/type-fest 支持 ESM 还是 CommonJS?

以 ES Module 形式发布,推荐使用 import 引入。在 CommonJS 项目中,Node.js 20.19+ / 22.12+ 可以直接 require() 不含顶层 await 的 ES Module,更早的版本需要改用动态 import()。

@cabloy/type-fest 需要什么版本的 Node.js?

package.json 的 engines 字段要求 Node.js >=20。版本不符时 npm 默认只给出警告,开启 engine-strict 后会拒绝安装。

@cabloy/type-fest 可以商用吗?

@cabloy/type-fest 使用 (MIT OR CC0-1.0) 许可。可在 MIT、CC0-1.0 中任选其一遵守。选择 MIT 时,宽松许可:允许商业使用、修改和再分发,通常只需在分发时保留原版权与许可声明。以上为概括,不构成法律意见,请以许可原文为准。

@cabloy/type-fest 的下载量有多少?

根据 npm 官方下载统计,@cabloy/type-fest 在 2026/10/09 – 2026/11/07 这 30 天内被下载 6,115 次,日均约 204 次。下载量会把 CI 构建、镜像同步和作为其他包依赖的安装一并计入,适合横向比较热度,不能直接等同于使用人数。

@cabloy/type-fest 还在维护吗?

最新版本 5.3.1 发布于 2025/12/03(11 个月前);至今共发布 2 个版本,其中过去 12 个月发布了 2 个;首次发布于 2025/12/03。发布频率只是参考信号:功能稳定的工具可能很少需要更新,建议结合源码仓库的 issue 和提交记录判断。