Polygon (quad/n-gon) topology for three.js meshes——从二进制FBX读出面相大小,用Blender的"三相相"算法从三角汤中重建出四相,并画出没有三角对角的线框.
^0.8.2
>=0.160.0
^4.22.0
^0.184.0
^6.0.3
^25.8.0
^0.184.1