@discourse/jxl

中文文档
1.3.0发布于 2026/05/08Apache-2.0TypeScriptES Module近 30 天下载 8.8万

Wasm JPEG XL encoder and decoder supporting the browser. Repackaged from Squoosh App.

原始使用文档
文档目录7 节
  1. Installation
  2. Usage
  3. decode(data: ArrayBuffer): Promise
  4. encode(data: ImageData, options?: EncodeOptions): Promise
  5. Activate Multithreading
  6. Manual WASM initialisation (not recommended)
  7. Known Issues

@jsquash/jxl

npm version

An easy experience for encoding and decoding JPEG XL images in the browser. Powered by WebAssembly ⚡️.

⚠️ Only one stable browser supports displaying JPEG XL so far. This package is intended for experimentation and testing.

Uses the libjxl library.

A jSquash package. Codecs and supporting code derived from the Squoosh app.

Installation

npm install --save @jsquash/jxl
# Or your favourite package manager alternative

Usage

Note: You will need to either manually include the wasm files from the codec directory or use a bundler like WebPack or Rollup to include them in your app/server.

decode(data: ArrayBuffer): Promise

Decodes JPEG XL binary ArrayBuffer to raw RGB image data.

data

Type: ArrayBuffer

Example

import { decode } from '@jsquash/jxl';

const formEl = document.querySelector('form');
const formData = new FormData(formEl);
// Assuming user selected an input JPEG XL file
const imageData = await decode(await formData.get('image').arrayBuffer());

encode(data: ImageData, options?: EncodeOptions): Promise

Encodes raw RGB image data to JPEG format and resolves to an ArrayBuffer of binary data.

data

Type: ImageData

options

Type: Partial<EncodeOptions>

The JPEG XL encoder options for the output image. See default values.

Example

import { encode } from '@jsquash/jxl';

async function loadImage(src) {
  const img = document.createElement('img');
  img.src = src;
  await new Promise(resolve => img.onload = resolve);
  const canvas = document.createElement('canvas');
  [canvas.width, canvas.height] = [img.width, img.height];
  const ctx = canvas.getContext('2d');
  ctx.drawImage(img, 0, 0);
  return ctx.getImageData(0, 0, img.width, img.height);
}

const rawImageData = await loadImage('/example.png');
const jpegBuffer = await encode(rawImageData);

Lossless Example

import { encode } from '@jsquash/jxl';

const rawImageData = await loadImage('/example.png');
// Lossless encoding can be achieved by setting the `lossless` option to `true`
const jxlBuffer = await encode(rawImageData, { lossless: true });

Activate Multithreading

By default, the encode function will use a single thread to encode the image. If you want to speed this up you can enable multithreading with the following.

  1. Move your calls to encode into a WebWorker.
  2. Configure your web server to use the following headers (this is a security requirement)
    • Cross-Origin-Opener-Policy: same-origin
    • Cross-Origin-Embedder-Policy: require-corp

This will still only take effect in browsers and devices that support multithreading. If the browser does not support it, it will fallback to single threaded mode

In most situations there is no need to manually initialise the provided WebAssembly modules. The generated glue code takes care of this and supports most web bundlers.

One situation where this arises is when using the modules in Cloudflare Workers (See the README for more info).

The encode and decode modules both export an init function that can be used to manually load the wasm module.

import decode, { init as initJXLDecode } from '@jsquash/jxl/decode';

initJXLDecode(WASM_MODULE); // The `WASM_MODULE` variable will need to be sourced by yourself and passed as an ArrayBuffer.
const image = await fetch('./image.jpeg').then(res => res.arrayBuffer()).then(decode);

You can also pass custom options to the init function to customise the behaviour of the module. See the Emscripten documentation for more information.

import decode, { init as initJXLDecode } from '@jsquash/jxl/decode';

initJXLDecode(null, {
  // Customise the path to load the wasm file
  locateFile: (path, prefix) => `https://example.com/${prefix}/${path}`,
});
const image = await fetch('./image.jxl').then(res => res.arrayBuffer()).then(decode);

Known Issues

See jSquash Project README

版本与发布记录

@discourse/jxl 共发布 1 个版本,首次发布于 2026/05/08;过去 12 个月发布了 1 个版本。

版本发布日期距今
1.3.0latest2026/05/086 个月前

关于 @discourse/jxl 的常见问题

@discourse/jxl 是什么?

Wasm JPEG XL encoder and decoder supporting the browser. Repackaged from Squoosh App.

如何安装 @discourse/jxl?

在项目目录运行 npm install @discourse/jxl,或使用 pnpm add / yarn add / bun add。

@discourse/jxl 支持 TypeScript 吗?

支持。包内自带 TypeScript 类型声明(package.json 声明了 types 入口),安装后即可获得类型提示,无需再安装 @types 包。

@discourse/jxl 支持 ESM 还是 CommonJS?

以 ES Module 形式发布,推荐使用 import 引入。在 CommonJS 项目中,Node.js 20.19+ / 22.12+ 可以直接 require() 不含顶层 await 的 ES Module,更早的版本需要改用动态 import()。

@discourse/jxl 可以商用吗?

@discourse/jxl 使用 Apache-2.0 许可。宽松许可:允许商业使用、修改和再分发,并附带明确的专利授权;分发时需保留许可与 NOTICE 文件,修改过的文件要注明改动。以上为概括,不构成法律意见,请以许可原文为准。

@discourse/jxl 的下载量有多少?

根据 npm 官方下载统计,@discourse/jxl 在 2026/10/13 – 2026/11/11 这 30 天内被下载 87,503 次,日均约 2,917 次。下载量会把 CI 构建、镜像同步和作为其他包依赖的安装一并计入,适合横向比较热度,不能直接等同于使用人数。

@discourse/jxl 还在维护吗?

最新版本 1.3.0 发布于 2026/05/08(6 个月前);至今共发布 1 个版本,其中过去 12 个月发布了 1 个;首次发布于 2026/05/08。发布频率只是参考信号:功能稳定的工具可能很少需要更新,建议结合源码仓库的 issue 和提交记录判断。