@flatten-js/core

中文文档
1.6.15发布于 2026/10/26MITTypeScriptESM + CJS构建来源已验证近 30 天下载 35.8万

Javascript library for 2d geometry

原始使用文档
文档目录19 节
  1. Contacts
  2. Installation
  3. Usage
  4. Example
  5. Content of the library
  6. Basic shapes
  7. Polygon
  8. Multiline
  9. Planar Set
  10. Transformations
  11. Intersection points
  12. Distance between shapes
  13. Intersection model (DE-9IM)
  14. Relationship predicates
  15. Boolean operations
  16. Serialization
  17. Visualization
  18. Other packages
  19. Support

npm version Coverage Status

Javascript library for 2d geometry

flatten-js is a javascript library for manipulating abstract geometrical shapes like point, vector, line, ray, segment, circle, arc and polygon. Shapes may be organized into Planar Set - searchable container which support spatial queries.

flatten-js provides a lot of useful methods and algorithms like finding intersections, checking inclusion, calculating distance, applying affine transformations, performing boolean operations and more.

Packages are distributed in 3 formats: commonjs, umd and es6 modules. Package.json file provides various entry points suitable for different targets.

TypeScript users may take advantage of static type checking with typescript definition file index.d.ts included into the package.

flatten-js does not concern too much about visualization. Anyway, all classes implement svg() method, that returns a string which may be inserted into SVG container. It works pretty well together with d3js library, but it is definitely possible to create bridges to other graphic libraries.

The best way to start working with FlattenJS is to use awesome Observable javascript interactive notebooks. Check out collection of Tutorials published in Observable Notebooks.

Full documentation may be found here: https://alexbol99.github.io/flatten-js/index.html

Contacts

Follow me on Twitter @alex_bol_

Installation

npm install --save @flatten-js/core

Usage

import {Point, Vector, Circle, Line, Ray, Segment, Arc, Box, Polygon, Matrix, PlanarSet} from '@flatten-js/core';

It is possible to import Flatten namespace as default import, and then destruct all classes from it.

import Flatten from '@flatten-js/core'
const {Point, Vector, Circle, Line, Ray, Segment, Arc, Box, Polygon, Matrix, PlanarSet} = Flatten;

Some classes have shortcuts to avoid annoying new constructor:

import {point, vector, circle, line, ray, segment, arc, polygon, matrix} from '@flatten-js/core';

Example

After module imported, it is possible to create some construction:

    // extract object creators
    import {point, circle, segment} from '@flatten-js/core';

    // make some construction
    let s1 = segment(10,10,200,200);
    let s2 = segment(10,160,200,30);
    let c = circle(point(200, 110), 50);
    let ip = s1.intersect(s2);

You may test the code above also in NPM RunKit

You may also check out examples section in the code which illustrate different use cases:

  • in nodejs
  • in a browser using <script> tag with unpkg.com loader
  • in a React application

Content of the library

Basic shapes

flatten-js library implements following basic shapes:

Polygon

Polygon in flatten-js library is actually a multi-polygon. Polygon is a collection of faces - closed oriented chains of edges, which may be of type Segment or Arc. The most external face called island, a face included into it is called hole. Holes in turn may have inner islands, number of inclusion levels is unlimited.

Orientation of islands and holes is matter for calculation of relationships and boolean operations, holes should have orientation opposite to islands. It means that for proper results faces in a polygon should be orientable: they should not have self-intersections. Faces also should not overlap each other. Method isValid() checks if polygon fit these rules.

Constructor of the polygon object accept various inputs:

  • Array of shapes (instances of Flatten.Segment or Flatten.Arc) that represent closed chains
  • Array of shapes as json objects that represent closed chains
  • Array of points (Flatten.Point) that represent vertices of the polygon
  • Array of numeric pairs [x,y] that represent vertices of the polygon
  • Instances of Circle or Box

Polygon provides various useful methods:

  • area - calculate area of a polygon
  • addFace - add a new face to polygon
  • deleteFace - removes face from polygon
  • addVertex - split an edge of polygon adn create new vertex
  • cut - cut polygon with multiline into sub-polygons
  • findEdgeByPoint - find edge in polygon
  • contains - test if polygon contains shape (point, segment or arc)
  • transform - transform polygon using affine transformation matrix
  • reverse - revert orientation of faces
  • splitToIslands - split to array of islands with holes

splitToIslands() uses the largest face's orientation to identify outer faces. Opposite-oriented faces represent holes (voids), and are attached to islands that contain them. A hole moved completely outside the islands contributes no filled region and is omitted from the returned polygons; it is not reversed into a new island. The original polygon is unchanged, so the result may contain fewer faces than the input. This method does not clip partially overlapping faces; callers should supply non-overlapping faces with consistent winding.

Multiline

Multiline represent an unclosed chain of edges of type Segment or Arc

Planar Set

Planar Set is a container of shapes that enables spatial seach by rectangular query.

Transformations

All the classes have methods translate, rotate and scale which may be chained.
Example:

// Rotate segment by 45 deg around its center
let {point,segment,matrix} = Flatten;
let s = segment(point(20,30), point(60,70));
let center = s.box.center;
let angle = 45.*Math.PI/180.;
let rotated_segment = s.rotate(angle, center)

Intersection points

All classes have method intersect(otherShape) that return array of intersection points, if two shapes intersect each other, or empty array otherwise. The is no predefined order of intersection points in the array.

Please don't be confused, there are another two methods BooleanOperations.intersect() that performs boolean intersection of polygons and logical predicate Relations.intersect() that check if two shapes intersected or not.

Distance between shapes

All basic classes and polygon have method distanceTo(othershape) that calculate distance to other shape. Together with the distance function returns the shortest segment between two shapes - segment between two closest point, where the first point lays on this shape, and the second - on the other shape, see example:

let s = segment(point(10,30), point(150, 40));
let c = circle(point(75,75),10);
let [dist,shortest_segment] = s.distanceTo(c);

Intersection model (DE-9IM)

The Dimensionally Extended nine-Intersection Model (DE-9IM) is a topological model and a standard used to describe the spatial relations of two geometries in 2-dimensional plane.

First, for every shape we define:

  • An interior
  • A boundary
  • An exterior

For polygons, the interior, boundary and exterior are obvious, other types have some exclusions:

  • Point has no interior
  • Line has no boundary

The DE-9IM model based on a 3×3 intersection matrix with the form:

         [ I(a) ^ I(b)   B(a) ^ I(b)   E(a) ^ I(b)
de9im =    I(a) ^ B(b)   B(a) ^ B(b)   E(a) ^ B(b)
           I(a) ^ E(b)   B(a) ^ E(b)   E(a) ^ E(b)  ]

where aand b are two shapes (geometries),

I(), B(), E() denotes interior, boundary and exterior operator and

^ denotes operation of intersection. Dimension of intersection result depends on the dimension of shapes, for example,

  • intersection between an interior of the line and an interior of the polygon is an array of segments
  • intersection between an interior of the line and boundary polygon is an array of points (may include segments in case of touching)
  • intersection between interiors of two polygons (if exists) will be a polygon.

DE-9IM matrix describes any possible relationships between two shapes on the plane.

DE-9IM matrix is available via method relate under namespace Relations.

Each element of DE-9IM matrix is an array of the objects representing corresponding intersection. Empty array represents case of no intersection. If intersection is not applicable (i.e. intersection with a boundary for a line which has no boundary), correspondent cell left undefined.

Intersection between two exteriors not calculated because usually it is meaningless.

let {relate} = Flatten.Relations;
// 
// define two shapes: polygon1, polygon2
//
let de9im = relate(polygon1, polygon2);
//
// explore 8 of 9 fields of the de9im matrix:
// de9im.I2I  de9im.B2I  de9im.E2I
// de9im.I2B  de9im.B2B  de9im.E2B
// de9im.I2E  de9im.B2E     N/A

Another common way to represent DE-9IM matrix is a string where

  • T represent intersection where array is not impty
  • F represent intersection where array is empty
  • . means not relevant or not applicable

String may be obtained with de9im.toString() method.

Relationship predicates

The spatial relationships between two shapes exposed via namespace Relations. The spatial predicates return true if relationship match and false otherwise.

let {intersect, disjoint, equal, touch, inside, contain, covered, cover} = Flatten.Relations;
// define shape a and shape b
let p = intersect(a, b);
console.log(p)             // true / false
  • intersect - shapes a and b have at least one common point
  • disjoint - opposite to intersect
  • equal - shapes a and b are topologically equal
  • touch - shapes a and b have at least one point in common but their interiors not intersect
  • inside - shape a lies in the interior of shape b
  • contain - shape b lies in the interior of shape a
  • covered - every point of a lies or in the interior or on the boundary of shape b
  • covered - every point of b lies or in the interior or on the boundary of shape a

Boolean operations

Boolean operations on polygons available via namespace BooleanOperations. Polygons in boolean operation should be valid: both operands should have same meaning of face orientation, faces should not overlap each other and should not have self-intersections.

User is responsible to provide valid polygons, boolean operation methods do not check validity.

let {unify, subtract, intersect, innerClip, outerClip} = BooleanOperations;
  • unify - unify two polygons and return resulted polygon
  • subtract - subtract second polygon from the first and return resulted polygon
  • intersect - intersect two polygons and return resulted polygon
  • innerClip - intersect two polygons and return boundary of intersection as 2 arrays. The first aray contains edges of the first polygon, the second - the edges of the second
  • outerClip - clip boundary of the first polygon with the interior of the second polygon

Implementation based on Weiler-Atherton clipping algorithm, described in the article Hidden Surface Removal Using Polygon Area Sorting

Serialization

All flatten-js shape objects may be serialized using JSON.stringify() method. JSON.stringify transforms object to string using .toJSON() formatter implemented in the class. JSON.parse restore object from a string, and then constructor can use this object to create Flatten object.

let {lint, point} = Flatten;
let l = line(point(4, 0), point(0, 4));
// Serialize
let str = JSON.stringify(l);  
// Parse and reconstruct
let l_json = JSON.parse(str);
let l_parsed = line(l_json);

Visualization

All classes provide svg() method, that create svg string that may be inserted into svg container element in a very straightforward way:

<body>
    <svg id="stage" width="500" height="500"></svg>
<script>
    const Flatten = window["@flatten-js/core"];
    const {point, circle, segment} = Flatten;

    // make some construction
    let s1 = segment(10,10,200,200);
    let s2 = segment(10,160,200,30);
    let c = circle(point(200, 110), 50);
    let ip = s1.intersect(s2);

    document.getElementById("stage").innerHTML = s1.svg() + s2.svg() + c.svg() + ip[0].svg();
</script>
</body>

Method svg() may accept as a parameter an object that enables to define several basic attributes of svg element: stroke, strokeWidth, fill, fillRule, fillOpacity, id and className. If attributes not provided, method svg() use default values.

Other packages

Other packages, published under scope @flatten-js/:

NameDescription
@flatten-js/interval-treeInterval binary search tree
@flatten-js/boolean-opBoolean operations (deprecated, use this functionality from the core package)
@flatten-js/polygon-offsetPolygon offset

Support

Buy Me A Coffee

版本与发布记录

@flatten-js/core 共发布 93 个版本,首次发布于 2019/02/13;过去 12 个月发布了 6 个版本。最新版本附带 npm provenance 构建来源证明,可追溯到公开的 CI 构建记录。

版本发布日期距今
1.6.15latest2026/10/2621 天前
1.6.142026/08/192 个月前
1.6.132026/08/043 个月前
1.6.122026/04/057 个月前
1.6.112026/04/057 个月前
1.6.102025/12/1411 个月前

其他发布通道:beta → 1.0.1。

关于 @flatten-js/core 的常见问题

@flatten-js/core 是什么?

Javascript library for 2d geometry

如何安装 @flatten-js/core?

在项目目录运行 npm install @flatten-js/core,或使用 pnpm add / yarn add / bun add。

@flatten-js/core 支持 TypeScript 吗?

支持。包内自带 TypeScript 类型声明(package.json 声明了 types 入口),安装后即可获得类型提示,无需再安装 @types 包。

@flatten-js/core 支持 ESM 还是 CommonJS?

同时提供 ES Module 与 CommonJS 入口,import 和 require() 都可以使用,打包工具会自动选择合适的版本。

@flatten-js/core 需要什么版本的 Node.js?

package.json 的 engines 字段要求 Node.js >=4.2.4。版本不符时 npm 默认只给出警告,开启 engine-strict 后会拒绝安装。

@flatten-js/core 可以商用吗?

@flatten-js/core 使用 MIT 许可。宽松许可:允许商业使用、修改和再分发,通常只需在分发时保留原版权与许可声明。以上为概括,不构成法律意见,请以许可原文为准。

@flatten-js/core 的下载量有多少?

根据 npm 官方下载统计,@flatten-js/core 在 2026/10/15 – 2026/11/13 这 30 天内被下载 358,181 次,日均约 11,939 次。下载量会把 CI 构建、镜像同步和作为其他包依赖的安装一并计入,适合横向比较热度,不能直接等同于使用人数。

@flatten-js/core 还在维护吗?

最新版本 1.6.15 发布于 2026/10/26(21 天前);至今共发布 93 个版本,其中过去 12 个月发布了 6 个;首次发布于 2019/02/13。发布频率只是参考信号:功能稳定的工具可能很少需要更新,建议结合源码仓库的 issue 和提交记录判断。