@chestnutlabs/gcode-renderer-2d

中文文档
0.21.1发布于 2026/11/04MITTypeScriptES Module构建来源已验证近 30 天下载 2952

Low-resource Canvas 2D layer renderer for the Chestnut Labs G-code viewer (DD-014 / E8): an opt-in current/adjacent-layer 2D view over the existing ToolpathIR for low-GPU/low-memory/WebGL-blocked devices. No three, no framework.

原始使用文档
文档目录3 节
  1. Usage
  2. Honesty
  3. License

@chestnutlabs/gcode-renderer-2d

Low-resource Canvas 2D layer renderer for the Chestnut Labs G-code Preview toolpath stack (DD-014 / Epic E8).

An opt-in current/adjacent-layer 2D view over the existing ToolpathIR, for contexts where the default Three.js renderer is a poor fit: old / low-end mobile, embedded printer touchscreens (Fluidd/Mainsail-class UIs), and locked-down or WebGL-blocked browsers. One parse, one IR, a second lightweight view — no second parser path, no three, no framework. Per-segment color is single-sourced with the 3D renderer via @chestnutlabs/gcode-colors, so the two never disagree.

The memory ceiling is the point: drawing is bounded to the active (± adjacent, later phases) layer, never the whole model.

Status: E8 phases 1–3 done. Phase 1 (#212): the Canvas 2D core — draw one layer from the IR, honest color, fit-to-canvas. Phase 2 (#213): current-layer + adjacent "ghost" layers (dimmed preceding layers, adjacentLayers default 1 / floor 0) over one stable model frame. Phase 3 (#214): selectable from the viewer via <GcodePreview renderer="2d" /> (the 3D renderer is loaded on demand, so a 2D-only bundle never ships Three.js), plus a live-progress "completed cut" (setProgress). Still ahead: the low-resource benchmark + capability-honesty UX (#215).

Usage

import { LayerView2D } from '@chestnutlabs/gcode-renderer-2d';

const view = new LayerView2D(canvas, { colorMode: { mode: 'feature', palette, fallback: [0.7, 0.7, 0.7] } });
view.setToolpath(ir); // a ToolpathIR from the worker parser
view.setLayer(12);
view.render(); // clears + redraws the active layer

The drawing core is also exposed as pure functions — drawLayer(ctx, ir, opts), computeLayerFit, layerBounds2D, rgbToCss — which take a minimal Canvas-2D-context interface and are fully testable in Node with a recording mock.

Honesty

A flat per-layer 2D view cannot represent non-XY/CNC toolpaths or 3D-only options. A missing or out-of-range layer draws nothing and reports drawn: false rather than fabricating geometry. Color modes that read an optional IR channel (feature, object, feedrate) must be capability-gated by the caller. The full capability-honesty UX for non-XY / layers: unavailable inputs arrives with the phase-4 work (#215).

License

MIT © Chestnut Labs. See the repository for provenance and the full support policy.

版本与发布记录

@chestnutlabs/gcode-renderer-2d 共发布 23 个版本,首次发布于 2026/07/28;过去 12 个月发布了 23 个版本。最新版本附带 npm provenance 构建来源证明,可追溯到公开的 CI 构建记录。

版本发布日期距今
0.21.1latest2026/11/045 天前
0.21.02026/10/2911 天前
0.20.12026/09/032 个月前
0.20.02026/08/312 个月前
0.19.02026/08/282 个月前
0.18.02026/08/282 个月前

关于 @chestnutlabs/gcode-renderer-2d 的常见问题

@chestnutlabs/gcode-renderer-2d 是什么?

Low-resource Canvas 2D layer renderer for the Chestnut Labs G-code viewer (DD-014 / E8): an opt-in current/adjacent-layer 2D view over the existing ToolpathIR for low-GPU/low-memory/WebGL-blocked devices. No three, no framework.

如何安装 @chestnutlabs/gcode-renderer-2d?

在项目目录运行 npm install @chestnutlabs/gcode-renderer-2d,或使用 pnpm add / yarn add / bun add。

@chestnutlabs/gcode-renderer-2d 支持 TypeScript 吗?

支持。包内自带 TypeScript 类型声明(package.json 声明了 types 入口),安装后即可获得类型提示,无需再安装 @types 包。

@chestnutlabs/gcode-renderer-2d 支持 ESM 还是 CommonJS?

以 ES Module 形式发布,推荐使用 import 引入。在 CommonJS 项目中,Node.js 20.19+ / 22.12+ 可以直接 require() 不含顶层 await 的 ES Module,更早的版本需要改用动态 import()。

@chestnutlabs/gcode-renderer-2d 需要什么版本的 Node.js?

package.json 的 engines 字段要求 Node.js >=22。版本不符时 npm 默认只给出警告,开启 engine-strict 后会拒绝安装。

@chestnutlabs/gcode-renderer-2d 可以商用吗?

@chestnutlabs/gcode-renderer-2d 使用 MIT 许可。宽松许可:允许商业使用、修改和再分发,通常只需在分发时保留原版权与许可声明。以上为概括,不构成法律意见,请以许可原文为准。

@chestnutlabs/gcode-renderer-2d 的下载量有多少?

根据 npm 官方下载统计,@chestnutlabs/gcode-renderer-2d 在 2026/10/10 – 2026/11/08 这 30 天内被下载 2,952 次,日均约 98 次。下载量会把 CI 构建、镜像同步和作为其他包依赖的安装一并计入,适合横向比较热度,不能直接等同于使用人数。

@chestnutlabs/gcode-renderer-2d 还在维护吗?

最新版本 0.21.1 发布于 2026/11/04(5 天前);至今共发布 23 个版本,其中过去 12 个月发布了 23 个;首次发布于 2026/07/28。发布频率只是参考信号:功能稳定的工具可能很少需要更新,建议结合源码仓库的 issue 和提交记录判断。